The Elder Scrolls V: Skyrim
Summary
The Elder Scrolls 5 : Skyrimis a biz of exemption , with the big businessman to select any route and for each Dragonborn to be whatever they wish . However , such freedom and choice imply that there will be some biz mechanics that will be outright ignored by some . Whether it ’s because the mechanic is broken , boring , or because it serves no function outside a very specific circle of circumstances , there are someSkyrimgame mechanics that will be avoided by Dragonborns of all kinds .
For a game that is over 12 years old , Skyrimstill has an active residential district still makingrare discoveries even in 2023 . However , given that so much of the secret plan has been explore and test to its very limits , it should derive as no surprise that there are certain mechanics that almost everyone avoids . From crafting grease monkey to skill trees and scrap , no Dragonborn will be missing out if they avoid theseSkyrimgame machinist .
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10Poisoning Weapons
Poisons Wear Off Quickly
Poisons inSkyrimare often leave out , but that ’s not necessarily to the player ’s detriment – the effects are not always worth the effort . While poison can be utile in the right context or play way , they wear off rapidly , needing to be reapplied to the weapon being used after each strike . This nominate them become very tedious very quickly , so outside specific showdown , players should n’t bother applying poison to their weapons .
9Spell Scrolls
Valuable Loot
Spell scrolls can be found throughoutSkyrim , overlay every story from the most mundane spells to higher - grade , powerful magic . However , beyond some of the stronger , high - level scrolls , these witching item tend not to have much utility , and insteadshould just be sold to rick a tidy profits . Given the choice between earning atomic number 79 to corrupt the spell tome to learn the go permanently or hoarding a pile of one - use scrolls , the former is usually the right choice .
Companions , however , will use scrolls if they are given them to extend in their inventory . This can have mixed results depending on the whorl they have been given , as the comrade AI is n’t the most advanced when it come to avoid favorable fervor .
8Cooking Food
Only Useful In Survival Mode
Cooking has been inSkyrimsince it was first released , but aside from those who may fiddle in Survival Mode , the machinist is all but useless . While there are some squeamish devotee from eat cooked food , they are far outgo by those gained from magic , alchemy , or equipment . Because of this , gain the ingredients , count on out whatrecipes inSkyrimmake what , and then spend the time standing and cooking is justtoo much cause for too little reward .
7The Lunar Forge
Creates Weapons That Burn Enemies At Night
The Lunar Forge is one of two unique forge inSkyrim , and can be found inside the Silent Moons Camp northwest of Whiterun . With the Lunar Forge , the Dragonborn can craft wizard weapons which will carry a peculiar enchantment and deal supernumerary damage , but only ifNirn ’s two moonsare out . In fact , the smithy itself will only do its witching function under direct moonlight . This may nullify the usefulness of the Lunar Forge completely , as although the extra damage is upright , the circumstances needed are too specific .
6The Atronach Forge
Creates Hostile Atronachs
The second unique smithy inSkyrimis the Atronach Forge , found under the College of Winterhold late within the Midden . Using this forge , the Dragonborn can combine different element to summon unlike elemental atronachs such as Flame , violent storm or even a Dremora . However , unlike the Atronach Altar inTheElder Scrolls 4 : Oblivion , these creatures will be straightaway hostile and not serve as useful followers . ostensibly the only useful aspect of the Atronach Forge is that it can also be used to conjure ardour salts , which are needed for the pursuance " Stoking the flame , " otherwise the forgeoffers too little in exchange for the resourcefulness it requires .
5Traveling By Horse
Easier To Walk Or Fast Travel
When traveling the huge opened world ofSkyrim , it might make gumption for some to keep open up their atomic number 79 and purchase a cavalry to get where they need to go quicker . However , the inauspicious world of owning a horse inSkyrimis very different . foremost , they arenot much quicker than traveling on metrical unit , and plants , items , and foe can be quickly dealt with without receive to dismount then remount every few minutes . horse also have a nasty habit of fall in in any fights as well , and there is a very effective chance they will die apace , meaning all the gold will have been desolate .
Horses also matter as witness to crimes such as execution and any larceny , so any reprehensively be given Dragonborn will definitely need to keep this in mind .
4Adoption And Marriage
Only Helpful For Roleplay
Adoption and matrimony are two mechanics inSkyrimwhich fathom nice , but the world is that they are jolly irksome . While patch up down with a better half and adopting a duet of kids works fine for roleplaying purposes , itserves no real mapping in the game . Children will give gifts to the Dragonborn when they are visit , but otherwise have no meaningful interaction and do not age . Likewise , mate will give Au and food , but there is no intimacy or in - game benefit to getting married beyond a 15 % science learning buff when sleeping next to them .
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3Lockpicking Skill Tree
Only A Couple Decent Perks
Lockpicking is a pretty important skill inSkyrim , avail the Dragonborn increase memory access to areas and heart-to-heart chests . However , theLockpicking science treeis almost pointless , as once someone becomes familiar with the lockpicking minigame , thenany ringlet can be picked with enough longanimity and lockpicks . Any benefits offered by the skill tree diagram are far surpassed by enchantments that can be placed on gear or even potions that can be bought or brewed .
2Magical Spiders
Temporary Companions In The Dragonborn DLC
With theDragonbornDLC , Skyrimreturns to the island of Solstheim to arrest the plans of a premature Dragonborn , Miraak . As part of this DLC , the Dragonborn can stumble across some experiments being perform on local spiders , imbue the creatures with magical properties . The Imbuing Chamber offers various choices such as jumping , explode , or clothe spider , but all are entirely pointless . The spiders do n’t deal out any pregnant impairment , take a shit them useless in a fight , since Solstheim is a gamey - level area .
1Fishing
Shallow Minigame
sportfishing wasintroduced toSkyrimas part of the Anniversary Edition , and it is quite possibly one of the most boring game mechanics in anyElder Scrollsgame . Dragonborn are mean to go to one of the many predesignated fishing locations in the province and interact with the fishing supply there . Fishing itself takes no skilland is simply a case of expect until the game severalize the Dragonborn there is a Pisces the Fishes on the line before reeling it in . Just as with the cookery attainment , beyond survival modality or really wanting to occupy an aquarium , fishing is a mechanic inSkyrimthat can just be ignored .