The Elder Scrolls V: Skyrim

Summary

The Elder Scrolls 5 : Skyrimis a biz of exemption , with the big businessman to select any route and for each Dragonborn to be whatever they wish . However , such freedom and choice imply that there will be some biz mechanics that will be outright ignored by some . Whether it ’s because the mechanic is broken , boring , or because it serves no function outside a very specific circle of circumstances , there are someSkyrimgame mechanics that will be avoided by Dragonborns of all kinds .

For a game that is over 12 years old , Skyrimstill has an active residential district still makingrare discoveries even in 2023 . However , given that so much of the secret plan has been explore and test to its very limits , it should derive as no surprise that there are certain mechanics that almost everyone avoids . From crafting grease monkey to skill trees and scrap , no Dragonborn will be missing out if they avoid theseSkyrimgame machinist .

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10Poisoning Weapons

Poisons Wear Off Quickly

Poisons inSkyrimare often leave out , but that ’s not necessarily to the player ’s detriment – the effects are not always worth the effort . While poison can be utile in the right context or play way , they wear off rapidly , needing to be reapplied to the weapon being used after each strike . This nominate them become very tedious very quickly , so outside specific showdown , players should n’t bother applying poison to their weapons .

9Spell Scrolls

Valuable Loot

Spell scrolls can be found throughoutSkyrim , overlay every story from the most mundane spells to higher - grade , powerful magic . However , beyond some of the stronger , high - level scrolls , these witching item tend not to have much utility , and insteadshould just be sold to rick a tidy profits . Given the choice between earning atomic number 79 to corrupt the spell tome to learn the go permanently or hoarding a pile of one - use scrolls , the former is usually the right choice .

Companions , however , will use scrolls if they are given them to extend in their inventory . This can have mixed results depending on the whorl they have been given , as the comrade AI is n’t the most advanced when it come to avoid favorable fervor .

8Cooking Food

Only Useful In Survival Mode

Cooking has been inSkyrimsince it was first released , but aside from those who may fiddle in Survival Mode , the machinist is all but useless . While there are some squeamish devotee from eat cooked food , they are far outgo by those gained from magic , alchemy , or equipment . Because of this , gain the ingredients , count on out whatrecipes inSkyrimmake what , and then spend the time standing and cooking is justtoo much cause for too little reward .

7The Lunar Forge

Creates Weapons That Burn Enemies At Night

The Lunar Forge is one of two unique forge inSkyrim , and can be found inside the Silent Moons Camp northwest of Whiterun . With the Lunar Forge , the Dragonborn can craft wizard weapons which will carry a peculiar enchantment and deal supernumerary damage , but only ifNirn ’s two moonsare out . In fact , the smithy itself will only do its witching function under direct moonlight . This may nullify the usefulness of the Lunar Forge completely , as although the extra damage is upright , the circumstances needed are too specific .

6The Atronach Forge

Creates Hostile Atronachs

The second unique smithy inSkyrimis the Atronach Forge , found under the College of Winterhold late within the Midden . Using this forge , the Dragonborn can combine different element to summon unlike elemental atronachs such as Flame , violent storm or even a Dremora . However , unlike the Atronach Altar inTheElder Scrolls 4 : Oblivion , these creatures will be straightaway hostile and not serve as useful followers . ostensibly the only useful aspect of the Atronach Forge is that it can also be used to conjure ardour salts , which are needed for the pursuance " Stoking the flame , " otherwise the forgeoffers too little in exchange for the resourcefulness it requires .

5Traveling By Horse

Easier To Walk Or Fast Travel

When traveling the huge opened world ofSkyrim , it might make gumption for some to keep open up their atomic number 79 and purchase a cavalry to get where they need to go quicker . However , the inauspicious world of owning a horse inSkyrimis very different . foremost , they arenot much quicker than traveling on metrical unit , and plants , items , and foe can be quickly dealt with without receive to dismount then remount every few minutes . horse also have a nasty habit of fall in in any fights as well , and there is a very effective chance they will die apace , meaning all the gold will have been desolate .

Horses also matter as witness to crimes such as execution and any larceny , so any reprehensively be given Dragonborn will definitely need to keep this in mind .

4Adoption And Marriage

Only Helpful For Roleplay

Adoption and matrimony are two mechanics inSkyrimwhich fathom nice , but the world is that they are jolly irksome . While patch up down with a better half and adopting a duet of kids works fine for roleplaying purposes , itserves no real mapping in the game . Children will give gifts to the Dragonborn when they are visit , but otherwise have no meaningful interaction and do not age . Likewise , mate will give Au and food , but there is no intimacy or in - game benefit to getting married beyond a 15 % science learning buff when sleeping next to them .

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3Lockpicking Skill Tree

Only A Couple Decent Perks

Lockpicking is a pretty important skill inSkyrim , avail the Dragonborn increase memory access to areas and heart-to-heart chests . However , theLockpicking science treeis almost pointless , as once someone becomes familiar with the lockpicking minigame , thenany ringlet can be picked with enough longanimity and lockpicks . Any benefits offered by the skill tree diagram are far surpassed by enchantments that can be placed on gear or even potions that can be bought or brewed .

2Magical Spiders

Temporary Companions In The Dragonborn DLC

With theDragonbornDLC , Skyrimreturns to the island of Solstheim to arrest the plans of a premature Dragonborn , Miraak . As part of this DLC , the Dragonborn can stumble across some experiments being perform on local spiders , imbue the creatures with magical properties . The Imbuing Chamber offers various choices such as jumping , explode , or clothe spider , but all are entirely pointless . The spiders do n’t deal out any pregnant impairment , take a shit them useless in a fight , since Solstheim is a gamey - level area .

1Fishing

Shallow Minigame

sportfishing wasintroduced toSkyrimas part of the Anniversary Edition , and it is quite possibly one of the most boring game mechanics in anyElder Scrollsgame . Dragonborn are mean to go to one of the many predesignated fishing locations in the province and interact with the fishing supply there . Fishing itself takes no skilland is simply a case of expect until the game severalize the Dragonborn there is a Pisces the Fishes on the line before reeling it in . Just as with the cookery attainment , beyond survival modality or really wanting to occupy an aquarium , fishing is a mechanic inSkyrimthat can just be ignored .

A Sword from Skyrim with a green poison potion being dripped onto the blade, two Elder Scrolls, a dragon in flight and a cooking pot.

Using Alchemy Tables in Skyrim has its pros and cons

A merchant behind a table showing his wares in Skyrim

Lunar Forge with chest in the background during the day in Skyrim

Skyrim Horses

Lockpicking in Skyrim is unnecessary since followers can do it.

Shock, Frost and Fire Imbued Spiders in Skyrim

The Elder Scrolls V: Skyrim