The Legend of Zelda: Tears of the Kingdom

Summary

BothThe Legend of Zelda : Tears of the Kingdomand its predecessor , Breath of the Wild , have many creative and challenging puzzle for Link to try his helping hand at inside the shrines throughout Hyrule . These shrine offer ways for new science to be introduced to players and take the position of some of the game mechanics that were handle by dungeons in other entries in the series . While dungeon would give a much larger and more convoluted situation for these power to be used , the shrine are often designed to be very short lesson to show how Link can utilise that skill in the overworld .

Many ofTOTK ’s shrines can be engage and challenging and provide singular puzzles to solve . Out of 152 shrines that are scatter around the world on land and in the sky island , there are naturally going to be some that are more entertaining than others . Some shrines end up feel a bit rush , and as though there could have been much more done with what they were attempting . Here are ten examples of shrines inTOTKthat need to be a little longer and have a moment more supply to them .

pertain : Zelda : TOTK Sets Up An Incredible Final Battle , But Never Delivers

zelda-tears-of-the-kingdom-cover.jpg

10Jiosin Shrine

Shape Rotation

The Jiosin Shrine inZelda : TOTKis located in the Central Hyrule Region and is designed to avail teach role player abouthow to splay and manipulate objects using the Ultrahand ability . As oftentimes as Ultrahand needs to be used in the game , this is a good skill to practice , yet it feels as though more could have been done with it . The shrine feel somewhat reminiscent of the classic toddler toy activity of meet condition into their stand for hole , and although it is a rewarding feeling to reach it , the concept could have been applied more impressively .

9Tajikats Shrine

Building With Logs

Another shrine that helps instruct role player what they can do with the Ultrahand is Tajikats Shrine , where Link must progress with logs to get to the treasure bureau . work up boats and using physical object to overcome challenging obstaclesis a very common feature inTOTKand Tajikats Shrine run well to help boost people to think of ways to apply the items they can find out . Unfortunately , by the time this shrine is encountered , this is not a new concept , and , likely , these skills have already been learned .

8Teniten Shrine

Combat Training: Throwing

As the title of the Teniten Shrine clearly states , the object here is to get over the skill of fuddle items . There is one Zonai conception present on a raised platform and some rust halberds uncommitted to throw at it . This unproblematic body process is all that there is to complete this shrine , which is unfortunate . The deed of throwing thing , especially artillery , could have been used in many other fun and ingenious way .

Related:10 Hardest Shrines In Zelda : TOTK , Ranked By difficultness

7Eshos Shrine

Combat Training: Shields

Combat Training shrines inZelda : TOTKare utilitarian for teaching thespian how to successfully fight and defend themselves . The Eshos Shrine is focused specifically onCombat education : Shields to learn how to easily defend Link from attacks using his trusty shield . It is implausibly straightforward , demonstrate how dissimilar elemental projectiles can be blocked with specific shell , such as using metal rather than a wood shield against fire . The simple mindedness of the ideas could have been more entertaining with additional puzzles , however , such as a short moral on how to use the shield as a sleigh .

6Mayahisik Shrine

Rauru’s Blessing

Located just outside the Hateno Village Research Lab , the Mayahisik Shrine is part of the quest line for bring forth a Shrine Sensor installed on Link ’s Purah Pad . Because of this , the shrine itself is well-nigh nothing . The pursuit will involve talking to NPCs and exercise to get the Shrine Sensor , but then it will lead to a deal of rocks that needs to be broken . Once the mess of rock candy is destroyed , the Mayahisik Shrine is nothing but a dresser . Despite being the end of this seeking line , this shrine could have had something for Link to do within it . Even a simple teaser would be better than nothing .

5Kyononis Shrine

Combat Training

Like the other Combat Training shrines inTOTK , the Kyononis Shrine is designed to teach Link combat attainment . In this case , it focuses entirely on dodging . Again , there is a Zonai conception in the midsection of a room that is ready to attack Link and aid him practice . Dodging , parrying , and attacking when severalize to do so is all that it take to complete the challenge . Although the timing of these skills can be catchy to gratify the Construct , it is otherwise a flake too narrow-minded in focal point on what could be done in a Combat Training arena .

4Zanmik Shrine

Scoop It Out

The Zanmik Shrine inZelda : TOTKis a bit of a tedious exercise . connection is encouraged to use the Ultrahand to build a scoop to attach to a spinning roulette wheel that will contain large ball from a ball pit up to a spot on the grade above . It is easier to just bond a ball to the wheel , however , and then watch as the testis gets transmit up to the top by the spinning wheel where it can then be come away . The conception is clever , but in a shrine that quite literally has a gargantuan ball nether region in it , there are so many missed opportunities .

Related : What befall If You dispatch All 152 Shrines In Zelda : TOTK

3Mogisari Shrine

Courage To Jump

fix to the Mogisari Shrine is a challenge in itself , but once there , it is afun opportunity to speed through a low - gravity running in a fomite . The shrine consist of dodging Constructs and spike and even drive over lava and lasers before it culminates in using rockets to chute off a monolithic ramp . It reminds many ofHalo 3 ’s Warthog Run and is a very fast and playfulness race that is over much too soon .

Related : Zelda : Tears Of The Kingdom - Mogisari Shrine Solution

2Mayachin Shrine

A Fixed Device

The Mayachin Shrine inZelda : TOTKis have sex as the"A fix twist " puzzle and is somewhat like pinball game and tee - ball combinedto make a game . A large prey is bring out that need to be struck with a ball and is accomplished using Stakes to form a variety of pinball flipper - case object . It is fun to learn how to use the stakes and the puzzle is a rewarding game once solved , but none of its concepts are used again besides the two times Link does it in the shrine .

1Jochi-iu Shrine

Courage To Pluck

For anyone who has played the actual - world gameJenga , that is basically all that the Jochi - iu Shrine inTOTKis . It is a fun puzzle , usingLink ’s Ultrahand to commit blocks out of the tower and use them strategically . This is a double-dyed example of a teaser that could have been made longer because it is a fun idea . There is a reason thatJengais a democratic secret plan in real life , and find to use the Ultrahand in this way is entertaining . The Jochi - iu Shrine only needed to be long and have more to do , and it could have been a muckle of fun if it was a larger part ofThe Legend of Zelda : teardrop of the Kingdom .

Link looking at the camera with a shrine behind him in Zelda Tears of the Kingdom

Legend of Zelda: Tears of the Kingdom Jionsin Shrine with Rift Opened for Rotate Object Puzzles

Zelda TOTK Teniten Shrine on Combat Training by throwing

Zelda TOTK Mayahisik Shrine for Rauru’s Blessing

Kyononis Shrine is located near North of Lookout Landing

Link standing in front of the Myachin Shrine in Zelda: Tears of the Kingdom

Jochi-iu Shrine In Zelda TOTK with the words “Courage To Pluck”

The Legend of Zelda: Tears of the Kingdom

The Legend of Zelda