Cyberpunk 2077
Summary
Adam Smasher is supposed to be a near - legendary terror to Night City itself , built up through in - game and out - of - game lore . As the net party boss ofCyberpunk 2077and a memorable character in the animeCyberpunk 2077 : Edgerunners , he should have been an epic battle that players made it through by the barest of margins . or else , he was a proportional weakling and a vast letdown for players once they went toe - to - toe with him as V. After while 2.1 , however , he is much close to the reputation that come before him .
[ Warning : This article containsspoilers for Cyberpunk 2077and cyber-terrorist : Edgerunners.]Patch 2.1 forCyberpunk 2077contains a lot of updates for the game , from accessibility feature film to boss - fight tweaks . One of the primary fights that was adjust is Adam Smasher , though he is not the only one being updated . The developer at CD PROJEKT RED want players to receive the threat Smasher was supposed to be all along . They also want to remove some of the cheesy build multitude would make specifically to take down the last political boss in just a handful of seconds .
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What Was Wrong With Adam Smasher Pre-2.1?
Adam Smasher has been notoriously frail and ineffective as a concluding boss in such a massive game asCyberpunk 2077 . Players have posted TV on Reddit , YouTube , and legion social media site with scheme ofhow they were able-bodied to get the better of Adam Smasher , the massively cybernetically heighten enforcer , in under 5 seconds . For a character who has killed some of the most well - known figure in Night City , including Johnny Silverhand , that ’s pitiful .
In previous versions of the fight , Adam Smasher was not stern , nor as hard - collide with as he was in theEdgerunnersanime or allege to be throughout2077.Players have find style to chop his cyberware and pummel him to death with items that were never even intended to be used as weapons — at least not against lusus naturae like Adam Smasher . Being able to use and defeat the final foreman with laugh , non - weapon item is not only insulting to Adam Smasher himself , but also an indication that more tuning needs to be done on the coming upon to make it fit within the lore and narrative of the plot itself .
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How Does Patch 2.1 Fix Adam Smasher?
More machine than gentleman’s gentleman , Adam Smasher will finally live up to his brutal history , according to the developer . Most boss fights will be changed aver pursuance director Paweł Sasko in a live current on the companionship ’s Twitch communication channel . phallus of CD PROJEKT RED ’s team sat down to talk about the array changes being made in the update , but Sasko spoke at duration about the change coming for Adam Smasher specifically that would make him a more formidable opponent and last earn his dapple as the last boss of the unresolved - earthly concern RPG .
harmonize toSasko , they might be " modest improvements , I would say , and those we will get out you to find . However , there is one that we really wanted to highlight , I would say , and this is Adam Smasher . "
After remark seeing players doing one - scene builds , Sasko went on to discuss how they were working diligently to increase his scourge level . They have made it so that his in - game incarnation is much closer to what is see in the Zanzibar copal , Edgerunners . He get on to say that they have tried to gibe the combat way and frenetic aesthetic run across in the anime with what the players experience when they fight him as V.
Adam Smasher Finally Lives Up To His Legacy
When inquire about the specific of what will transfer in the battle , Sasko suppose thathe need the players to discover most of the changes and experience it at first hand for themselves . However , he does open up about some of the changes in the fight that player can look fore to .
One of the most iconic things was the Sandevistan for Smasher , and we all saw it in Edgerunners , how inspiring it was , how cool it was , to see this guy wire just scarper around and leave this track behind him . So we , basically , with the avail of our VFX artists , and of trend , you roll in the hay , our gameplay designers , we made it come about in the game . He is really [ expletive ] scary . He really chases you around properly now . He ’s really relentless . I am sure you guys will figure out a lot of , you sleep with , overpowered builds to observe ways , you know , to beat him , but we are doing really our best to ensure that he is in reality a proper boss .
Sasko conk on to say that the behaviour AI for Adam Smasher has commute , too . The boss will now pretend differently base onthe perk that vanadium uses . He will now use different tactic count on whether the instrumentalist is a netrunner or a solo , for representative .
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Will The Adam Smasher Changes Be Enough For Challenge Seekers?
In the three class sinceCyberpunk 2077 ’s initial vent , Adam Smasher ’s difficulty has been a point of contention . He has certainly been weaker than his report would make him out to be . He is terrifying in the first braindance musician get to see him in during the game , and his presence is surely endanger in his other scenes . He evenkilled Johnny Silverhand in a individual slam , which proves just how lethal he is , especially considering what a pro Silverhand was .
Comrade ’s Hammer was once capable to take out Adam Smasher in one hit .
However , when the thespian base can create one - shot - kill builds andtake reward of Adam Smasher ’s vulnerabilities , such as chemical substance damage and the location of his heart on his bureau , to defeat him in second , the challenge comes from the plot system and not from the boss fight itself . hacker 2077developers trust this new update to the fight will interchange that , and not only for Smasher . The team has update other knob fights in the game so that player seeking the intemperate fights potential wo n’t have to wait until the very end to test their nerve against enemy alloy .
Source : CD PROJEKT RED / Twitch